![]() KT Racing has done very well selecting a range of rally cars that really matter, and a lot of world championship-winning cars are represented. Things obviously don’t get that grim, but the often-cramped crowds do make the historical stages a compelling challenge because just the tiniest touch to a stupid spectator will instantly respawn you on track with a stiff penalty. WRC 10’s old-school crowds aren’t anywhere near as thick as they were in the heyday of Group B bedlam but they definitely contain a few folks whose lifelong dream is to be killed by a rally car. The older historical stages are a fun addition because KT Racing has stripped out the contemporary advertising and safety features of the modern stages and replaced them with crowds of more period-authentic spectators, many of whom are poised dangerously close to the roadside. WRC 10 allows us to put any car on any stage, historical or modern. The good news for anyone stumped by the taxing time limits in Anniversary mode is that all of these cars – and the historical stages – can be used in identical fashion in quick play without any such pressure. It seems strange for WRC 10 to cater for new and novice players with a variety of settings, driver aids, and tutorials, but opt for a hardcore, one-size-fits-all approach for the marquee Anniversary Mode. At least a couple of the time requirements I’ve subsequently encountered in this mode so far have been surprisingly stiff certainly severe enough for less experienced racers to bounce right off this mode entirely. I thought I was cruising when I notched up the first two events on my first attempts, but that changed on the extremely tough third event (which is actually the fifth event, because confusingly the third and fourth event got skipped and remained unavailable). Inexperienced racers can dial down the intensity of their career and quick race difficulty, but at the time of review, Anniversary mode cannot be changed. One significant issue that some may have with the Anniversary races is that the time requirements don’t scale with the global difficulty setting. They’re just a small collection of time trials with a little bit of text to explain the historical context of what you’re about to do. With its own separate menu and period photography it does feel quite special at first, although there’s ultimately not really a great deal to it. The Ford Fiesta R2, the only model in the Junior WRC, has the following attributes: 1030 KG, 180 HP, and 3500 RPM.That big 50th Anniversary mode is an important part of this year’s game, and it’s by far the biggest injection of historical content to the series since KT Racing started adding classic cars in WRC 8. WRC 3Īll cars have the following attributes: 1200 KG, 280 HP, and 4000 RPM. ![]() WRC 2Īll cars have the following attributes: 1200 KG, 280 HP, and 4000 RPM. Here is the full list of cars that can be found in WRC 9, sorted by category: WRCĪll cars have the following attributes: 1200 KG, 380 HP, and 5500 RPM. There are quite a few models to choose from in WRC 9, with many brands such as Ford, Hyundai, and Toyota. Because of these features, you’ll probably want a good car to head to the course with. ![]() ![]() Driving in WRC 9 can be intense, thanks to the fact that many of the courses in the game feature gravel-filled roads, harsh weather conditions, and razor-sharp turns.
0 Comments
Leave a Reply. |